Before simming ensure the Stats, Talents, Rotation are configured for accurate results.
If you find any issues with our sims, please report them in Discord
DPS Calculation Results
Ability Usage Breakdown
Ability Sequence & Timing
Detailed Event Log
Some very low proc chance events may not show up in the event log. Try simulating multiple times if testing for procs.
Choose Your Weapon
Ardeos Gem Calculator
Priority-Based Rotation
Set ability priorities and conditions. The simulator will use abilities based on availability, Toughness, Spirit, and cooldowns.
!!!Make Sure You Configure Your Ability Conditions!!!
Ability Priority Order
Drag abilities to reorder priority. Higher priority abilities will be used first when conditions are met.
Configuration
Configure when abilities should be used based on enemy count and combat conditions.
AoE Ability Management
Detonate Management
DoT Management
Fire Ball Management
Wildfire Management
Sequence-Based Rotation
Create a fixed sequence of abilities that repeats in order.
Ability Sequence
Add abilities to create your rotation sequence. The simulator will follow this exact order.
Patch Notes
- Fixed Detonate incorrectly consuming all fire DoTs.
- Detonate now uses 2.5 seconds of dot damage, down from 3.0 seconds.
- Apocalypse now uses a coefficient of 15.46, dmg range 13,914-17,006 on 1,000 int.
Unimplemented Features
- These Talents Are Not Yet Implemented: Pyrophibian Frenzy, Reign of Fire, Spontaneous Combustion, Crackling Inferno